Campagne |
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EI FdON LMdT EdW LGS HdDF SlSB DT HdT Liberté RN UIO SdF |
Era |
Gg Pd Âdh - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Although the Warlocks and the Elders are more famous for their very lofty role, more powerful magic and the mysterious crystals which they wield, the Mystics are superior to the Warlocks and the Elders in a few ways. First they can levitate, such an ability is very useful in battle; second they are physically stronger than their counterparts; third they possess healing abilities. All these qualities make the Mystics a terrifying force on the battle field, therefore they should not be taken lightly.
Remarques : Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. L'attaque à distance de cette unité est magique et a toujours de fortes chances de toucher sa cible. Cette unité est capable de soigner les unités environnantes et de les guérir du poison. L'attaque sacrée de cette unité provoque des dégâts considérables sur les créatures magiques et aussi quelques dégâts sur les créatures non magiques. This unit can fly over the terrain and over any impediments such as the snow, chasms and sand...
Évolue à partir de : | Shaman |
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Évolue en : | |
Coût : | 55 |
PV : | 55 |
Mouvement: | 6 |
XP : | 100 |
Niveau: | 2 |
Alignement : | chaotique |
ID | Minotaur Mystic |
Capacités : | guérison, soins +8, divine health |
bâton contondant | 9 - 3 corps à corps | ||
aura blast sacré | 9 - 3 à distance | magique |
Résistances : | |
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tranchant | -20% |
perforant | 0% |
contondant | 0% |
feu | 10% |
froid | 10% |
sacré | -40% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Abîme | 1 | 30% |
Caverne | 1 | 50% |
Collines | 1 | 50% |
Eau peu profonde | 2 | 20% |
Eau profonde | 2 | 10% |
Forêt | 1 | 60% |
Forêt de champignons | 1 | 50% |
Marais | 1 | 20% |
Montagnes | 1 | 70% |
Mur de caverne | 99 | 30% |
Neige | 1 | 30% |
Prairie | 1 | 30% |
Sable | 1 | 30% |
Village | 1 | 50% |